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#mega man

Digital Mystery Tour Episode 12: Fight On

These tracks will punch you in the face with their sheer awesomeness!

It's week two of Battle Themes Month here on Digital Mystery Tour! JD opened things up with some great tracks from modern JRPGs. I decided to widen the range a bit, and have some excellent fight music that spans multiple generations and genres. Tune in next week to see what Angelo has come up with, and be sure to comment on my blog post to get some of your choices in the final week of Battle Themes!

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Games on YouTube: SongeLeReveur

When musicianship and love of gaming unite.

Well, it seems like you guys enjoyed my last find while YouTube diving, so here's something else I've found; an artist who calls himself SongeLeReveur. He brings a unique perspective to a lot of video game music, and covers a lot of songs in ways I've never heard before. Since Final Fantasy music is awesome, let's start with some Uematsu love.

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Backloggers Anonymous Poll

Which game do you want us to play next?

[Update] The poll is now closed. Thanks to everyone who participated!

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Street Fighter X Mega Man Review

This isn't the Blue Bomber's triumphant return, but it is a good way to waste an afternoon.

 I love Mega Man, and have ever since I played Mega Man 2 at a friend’s house in elementary school. Even now I’ve been known to pop the Xbox version of the Mega Man Anniversary Collection into my 360 from time to time to replay some of the better games in his 8-bit career. Needless to say, when I heard Capcom had picked up Street Fighter x Mega Man—a reportedly well-made and interesting fan project— to release to their fans for free, I was understandably excited.

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Street Fighter x Mega Man Coming Dec. 17

A fan made project kicks off the Blue Bomber's 25th anniversary early.

It’s been a rough time for Mega Man fans lately. After the departure of creator Keiji Inafune, work involving the Blue Bomber seems to have ground to a halt within Capcom. After two cancelled projects (Mega Man Legends 3 for 3DS and Mega Man Universe for digital download) the company has been oddly mum on the franchise. With Dr. Light’s favorite son about to celebrate his 25th birthday people have been wondering if there’s any hope left for the series. While Capcom is remaining silent on what they have planned for 2013, fans can look forward to a labor of love coming to them for free this month. Enter a new challenger, in the form of Street Fighter x Mega Man.

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Tomba! Review

It's weird and unique, but is it fun?

Due to its rarity, Tomba has become highly sought after for fans and collectors alike. The title, created by the now defunct Whoopee Camp, was the brain child of Ghosts'n Goblins creator/Mega Man producer Tokuro Fujiwara. While the multi-plane sidescroller has Fujiwara's signature, it doesn't quite capture the magic of his prior works, especially 15 years after its release.

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Mutant Mudds Review

Throw Mario, Mega Man, Firebrand, and Samus into a blender and...

It’s rare that I can use the word “charming” to describe a game, and rarer still when I play a game that puts a steady smile on my face. Somehow in the chase for realistic polygon models, normal mapping, and Euphoria physics engines we lost a little bit of that magic that got us into gaming in the first place. That’s where Mutant Mudds comes into the picture—a game that may play on my nostalgia for the 8- and 16-bit days of gaming, but does so with skill and style.

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Mighty Switch Force Review

Fun while it lasts, this unique puzzle platformer ends just as it's getting started.

It’s almost eerie how much Mighty Switch Force reminds me of an SNES game. It’s not bogged down at all by story, character development, or anything that normally keeps a game from moving forward. Players are dropped into a world with no explanation of who they are, how to use their abilities, or what they must do in order to complete the level. Despite all this, it comes naturally, as if you’ve played it before and already know exactly what to do; a sure testament to the game’s fantastic design. Unfortunately, like many an SNES game, it’s over all too quickly.

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Cave Story 3D Review

Falling somewhere between Mega Man and Metroid, this indie 2D adventure must be something to behold, right?

I'm ashamed to admit it, but until now, I've never played Cave Story. Not for free on the PC, nor for the low price of admission on the Wii or the DSi. It's always interested me, but I just never got around to playing it. Cave Story 3D has changed that for me, but in retrospect, I don't feel as if I was missing all that much. Unquestionably, Cave Story is a solid game and that's made all the more impressive by the fact that a single man, Daisuke Amaya, created the game himself. While impressive, this doesn't make up for the fact that the game is a bit rough around the edges.

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With Great Difficulty

What happened to "Nintendo Hard?"

I broke two controllers while playing Mega Man II as a kid. Specifically, I broke two NES controllers playing Heat Man’s level in Mega Man II. Even more specifically, I broke two NES controllers while doing the “Hell Blocks” portion of Heat Man’s level in Mega Man II. That particular stage summed up perfectly what the words Nintendo Hard really meant to me. You needed patience, quickness and the ability to predict the future. It also didn’t hurt to have a couple of extra controllers lying around the house, you know, just in case.

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